1st May 2023 - Session 64 - Is there room in the Doom of the Desert? - Eoin

The party takes the 5:15 whale towards the coast with a connecting roc to reach their destination, the home of the Doom of the Desert. The giants travelling with us agree to leave a few of the trained rocs behind in case we need them for a getaway. As the party enters the amphitheatre, they see a ruined church. Dunbarr, Dipple and Bearnabus enter and the ground gives way, making them fall down into a sandy sinkhole. Graupel heads around to find a safe route down. Kin explores the amphitheatre and sees statues beginning to animate and come alive. Everyone heads down into the sinkhole to get away.

In the depths, Dipple finds a cavern full of dangerous worms but Kin and Dunbarr make quick work of them. Further in, Bearnabus sees a glyph that could trap the party and disables its magic. Dipple creates an illusion as if the tunnel has collapsed preventing the animated statues from chasing them. The next room is filled with massive amounts of gold. Dunbarr leaps in taking anything shiny he can see. From beneath the sand, a dragon emerges and begins biting and clawing at Dunbarr who luckily is spinning his axe. Imryth sees the rest of the party and burrows through the nearest wall further into the cave.

Graupel climbs a pile of gold trying to look into the next room and sees Harshnag tied up along with 3 large animated statues. The clinking of gold alerts the statues as they head toward Graupel.

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